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   <div id="projectname">Starshatter_Open
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   <div id="projectbrief">Open source Starshatter engine</div>
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<div class="header">
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<div class="title">SeekerAI Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="class_seeker_a_i.html">SeekerAI</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#a427e6c32c935d5e028fabc53ecd965f6">Accumulate</a>(const Steer &amp;steer)</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#aa4bc21a1e5fb48264859c724d4cb4fa1">accumulator</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#aac1b08c72f0c09d1877116623392206a">ai_type</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#a4322a4ff9312091c157e5fd401dd301f">AimTransform</a>(const Point &amp;pt)</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#a311ca93e8d04039a10ab21bc91b356ff">Avoid</a>(const Point &amp;point, float radius)</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#ae33541512cc8875b54a7750e20fbac1d">AvoidCollision</a>()</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#ae47f8e8ced701208e3d55069a0a9edbf">az</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#af608382d2eb7b18be3c076cc713d0c8e">CheckDecoys</a>(double distance)</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#a4d28b04b0ff914da64ac29b6b26d62fe">ClosingVelocity</a>()</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#aed3f6a34a1a5e47f37fde0fb294337b0">Create</a>(SimObject *, int type)</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_seeker_a_i.html#abc24bd5f7bf60a10edabccafc34d5964">delay</a></td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_director.html#a607a41fe5c42dd9ca7e256a11942a6d7">Director</a>()</td><td class="entry"><a class="el" href="class_director.html">Director</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#a1e534eff7a7002a9d29ae024f37549db">distance</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#a0488e32b12164217dc6bc23964537d23">DropTarget</a>(double drop_time=1.5)</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#ac416b5a31ce86b522da75cc0369a7616">el</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#a08ddefdabe4814ad35f22f645a8b865c">Evade</a>(const Point &amp;point, const Point &amp;vel)</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#adc3fbd43eb7abb07761224620318c4d6">evade_time</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#aba7aa599ba884670cf59b6731103e4c9">ExecFrame</a>(double seconds)</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#ab5f1818dcf2918bd33744c178eae1ba2a539777f4b4f891e03431119a3641613c">FIGHTER</a> enum value</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#a3d0d33b96d40ec99eecdc53ef0c11fb3">FindObjective</a>()</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#a0270e78f9b8973113afe62c176cc60dd">Flee</a>(const Point &amp;point)</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#a00d5f203be5ea0eaab21c99237c15029">GetDelay</a>() const </td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#aa10b7394ca579f4ca6fdda28d942ee4d">GetObjective</a>() const </td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#a0ace37990ede8a533c8787a8d4207f38">GetObserverName</a>() const </td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#adaa62f1aa0812d316c4c85aeac0be3d6">GetOther</a>() const </td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#aa4d38fe1e64b7e95a5c84008ba46c7e8">GetPursuit</a>() const </td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#a157655e15aaf6bc72af66d4a93e61c96">GetSubTarget</a>() const </td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#a040e7cf4500cf0b2ced8f365857bad6b">GetTarget</a>() const </td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#ab5f1818dcf2918bd33744c178eae1ba2abf1a60535ad0067d16d264dc7836b85f">GROUND</a> enum value</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_sim_observer.html#a59c8f9384d12c6192cad15ccda2df0b0">Ignore</a>(SimObject *obj)</td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#a5686355b88ea2b6c9669e04ffba0599d">magnitude</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#a3c22a6081983477611310da9c4c5a0d7">Navigator</a>()</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#ae320c18387aee233e6e1f491672ce325">obj_w</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#a69c6122f22eaea2b8359eeb45ce124b3">objective</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sim_observer.html#ae6c9a20e4fd0bcb3590f983a391dd451">Observe</a>(SimObject *obj)</td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_sim_observer.html#a3fe87e6bbf13018f8f78f76e4d5c4164">observe_list</a></td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sim_observer.html#a03823f3af6e76868bc1dba46631c53e0">operator==</a>(const SimObserver &amp;o) const </td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#a58c49117df4d01222792e80a3152e82c">orig_target</a></td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#a3bd62300d5cd6ac279c7c49c81c61361">other</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#a0538c1e798b791ced25780528c8651d1">overshot</a></td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_seeker_a_i.html#a12566aba8f212f258a4d875a5c2040b4">Overshot</a>()</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#a83c16cd405409851733006c1b9fb2d8a">pursuit</a></td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#a3b297a2a20fddc9201304bc6661c5f43">Seek</a>(const Point &amp;point)</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#a6cb67fbb18f4be940fcc3930b9f5c90b">seek_damp</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#a89230b18769aa51fda789388ef38c347">seek_gain</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#ab5f1818dcf2918bd33744c178eae1ba2aa3f292fcd0565714850051a709863086">SEEKER</a> enum value</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_seeker_a_i.html#a0121258bd31e17304cd6e5e1e2e1f644">SeekerAI</a>(SimObject *s)</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#a73ce339435c7a6dc14546a573e2e0fe1">seeking</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_seeker_a_i.html#a00c4cc42bb54e87ae1b9811d709406ec">SeekTarget</a>()</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#a2076de4f560aee92ab1a9b2360058cce">self</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_seeker_a_i.html#a022ed397eaa483a850d2460d961ef0e6">SetDelay</a>(double d)</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#a024ad73494e0f30ab45138b2e9d976e7">SetPursuit</a>(int p)</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_seeker_a_i.html#aada879ddd4a693bf4429e75e72148597">SetTarget</a>(SimObject *targ, System *sub=0)</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#a2783d2478aa495620214077d91e7cb6d">shot</a></td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#ab5f1818dcf2918bd33744c178eae1ba2a325bae88d0efc9d3f17b8aadd1b796c8">STARSHIP</a> enum value</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#abb4e9a0f0351fbd8a922ac7944816aa6">SteerAI</a>(SimObject *self)</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_seeker_a_i.html#a629bd9ff83e7ce495b5e6c5184aae301">Subframe</a>() const </td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#ae9952003edfbe41039e6bbeb29a3c464">subtarget</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_steer_a_i.html#ac4f793f00cc83da25667915a3c014aa0">target</a></td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#a3185828caf7a2a31e3090c6c2dfdb6df">Transform</a>(const Point &amp;pt)</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_seeker_a_i.html#a9bdf5eb979783560a12324d73cea9a81">Type</a>() const </td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#ab5f1818dcf2918bd33744c178eae1ba2">SteerAI::Type</a> enum name</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sim_observer.html#a5fd49b6b8b5e726e27f109a5ef03d525">TYPENAME</a>()</td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#a8908e64a10a3782003c5ede0ab512cc7">Update</a>(SimObject *obj)</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_director.html#af65f4ef8112f107eb7db4daef118c8c3">~Director</a>()</td><td class="entry"><a class="el" href="class_director.html">Director</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_seeker_a_i.html#a14fab0b3078ce34c31fc0ba109f0e45b">~SeekerAI</a>()</td><td class="entry"><a class="el" href="class_seeker_a_i.html">SeekerAI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_sim_observer.html#a7348e5f58ba93c8ec4c3349676dfd42e">~SimObserver</a>()</td><td class="entry"><a class="el" href="class_sim_observer.html">SimObserver</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_steer_a_i.html#a59cea34b13d1e46da8c641545d08dcb9">~SteerAI</a>()</td><td class="entry"><a class="el" href="class_steer_a_i.html">SteerAI</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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